im not very skilled at 3d-arts(im a Newbie). ive learned myself everything sofar and im always looking for ways(or tuts) to become a better modeler. my software of choice is Maya. Why?
i use maya cause i feel more at home with maya's industrial like interface. many think of maya as having the steepest curve, but i feel the best in a complex environment with many possibilities(and i love the dynamics i can use).
im not an art student but i enjoy drawing and modeling. i dont like the idea of making a hobby work as it takes the whole Free-time ocupation away from it. then again im not of to college yet and perhaps i can follow a few classes one day (if i havent outlearn the material by then)
anyway if you have any ideas for a 3d-model please tell me. i want to try to bring ideas to life which aren't my own...that and my imagination ain't the best.
i haven't been really active in 2010 (rather busy) but now that i have a new system capable of rendering at higher speed (and some good tutorials) i have regained the will to mess around in maya.
Tools i Use:
3DS Max 2011 *trial
Shave and Haircut(hair plugin) *trial
Current Residence: Amstelveen, Netherlands
Favourite genre of music: Techno and trance
Favourite style of art: 3D and Concept
Operating System: Windows XP and Seven(dual-boot)
MP3 player of choice: Creative Zen-Stone
Shell of choice: LINUX
Wallpaper of choice: Revenge of the titans
Favourite cartoon character: Dracula(from Mina and the count)
Personal Quote: we fear what we create, not what we are.